How to integrate appimage with system  FImmunology basics
Goal in both halves tips

2084, developed by Feardemic (a subsidiary of Bloober Team, which is known for Layers of Fear and Observer), is a heavily-stylized FPS with some strategy elements that is still in Early Access.

I am trying to create a plane that is procedurally generated at runtime and which I can then modify during the game. (Basically a little heightmap, with level data stored in a 100x100 array.) I started using an ImmediateGeometry node, but I can't access or modify the vertices in the mesh, so every time I modify the array I have to regenerate ...